Indicator | Beginning | Developing | Exemplary | Source |
Makerspace users return to the library for other programming | 0-50% of makerspace attendees return to the library, or return fewer than 3 times | 50% of makerspace attendees return to the library 3 or more times during the semester | A majority of makerspace users become daily or weekly library visitors | Log of user visits |
Makerspace users show awareness of diverse library programs and services | 50% or fewer makerspace users can list 0-1 library offerings | 75% of makerspace users can list 2 additional library offerings | 90-100% of makerspace users show familiarity with diverse library offerings | Survey/interview results |
Makerspace users report increase in skills | 0-50% of makerspace users will report an increase in specific skills | 50% of makerspace users will report an increase in specific skills after one year of makerspace programming | 90-100% of makerspace users will report an increase in multiple skills over time | Survey results |
Teachers report increase in problem solving skills and/or dispositions in their students | 0-30% of teachers report observable increase in student skills | 30% of teachers report observable increase in problem solving skills among their students | A majority of teachers report improvement in problem solving skills/dispositions over time | Teacher observation logs |
Scores improve on state math and science assessments | Scores on state math and science assessments hold steady or improve by less than 10% | Scores on state math and science assessments increase by 10% after two years of makerspace programming with a STEM focus | Scores on state math and science assessments increase by 10% or more, and remain at the higher level | Analysis of state test scores over time |